Sunday, November 14, 2010


As hinted in my last entry, Molden Heath has been hopping, and showing no sign of slowing down. Sure, she calms down around 02:00 or so, but before then, the region is rich with targets, either PvPers looking for a fight, or carebears going about their money making way.

capital ships & POS work

RANSM has taken part in quite a few high profile ganks of late. In the month since my last post, RANSM has been a significant factor in the takedown of two POSes and 4 cap ships, a deviation from this small corp's typical target pool of battleships and smaller. This insurgence of kills coincides with a few friendly pirate corporations returning to the area, which means once again RANSM is able to target virtually anything in space and have the firepower to take it down.

The small Blood tower was of special note to me: it was the first tower I have ever taken part in sieging, and spawned the largest fleet engagement I've FC'd in quite some time. It also coincided with Flash's 90's roam, so prod him to get that post back up in some form. I'll write a report about what happened and what I learned soon™, as it was a freaking awesome experience.


With just two new (active) members, RANSM's activity in MH has exploded, resulting in daily PvP results that mirror corporations many times our size. With this, and the spread of time zones members are active, the corporation has been scouting, probing and engaging some exciting targets in Molden Heath and beyond. Ari managed to demolish a Machariel and Apocalypse Navy Issue within the span of 10 days in Oddelulf, and roughly a week afterwords I joined her to snag the rare mission running Absolution attempting to kill Angel rats. There's been a HELL of a lot more activity than this, however you're just going to have to check the corporation killboard if you're interested, as the dozen or so kills we've been managing a day is too much to cover all at once!

small gang action

Given the abundance of pilots that wish to PvP, a lot of my small gang action of late has been rather one sided affairs where the real question is if we have enough tackle on all targets before they realize the peril they're in. Evolution 112, a French alliance that has recently moved their lowsec base to Egbinger has been finding out the hard way that the local pirates aren't to be trifled with. Similarly, Brutal Deliverence, a nullsec corporation which bases out of BRT- has been given repeat lessons in PvP tactics. Sure, they've ganked me a few times, however I like to think I've learned my lesson and have since made good.

The war with Dragoons. alliance marches on, and every so often we're able to get fights out of them. Recently they've discovered my corporation honor 1v1s, and a rash of them have taken place. There have been a few slipups involving larger scale battles where not all pilots understood the terms of engagements, but overall I'd say the conflict has matured to a good natured give and take, with the pirates doing most of the taking.

Speaking of pirates, it hasn't all been fun in gangs, as there have been a number of skirmishes and flat out brawls between the true denizens of Molden Heath. While there have been a few fights between the old and new pirates who've taken to Molden, SCONEs instigated an excellent fight on the 8th, which coincided only minutes after Coffee fit his first Falcon. SCONE's weren't too pleased with the results of this experiment, though they made a damn good showing for themselves given their composition.

Another alliance, The Hatchery, which I think is an extension of the Starcraft community Team Liquid has been flying around MH and GW, trying for whatever fights their lower SP pilots can manage. I LOVE the attitude their pilots are exhibiting, and think that they'll go very far if they just keep up what their doing and build experience. Until then, they're going to lose a few ships.

Lasty, Electus Matari have been making some serious plays into Molden, and with Dragoons. have been keeping the light burning for anti-piracy in the region. They've been managing some impressive gang compositions, including Artillery fit Tempest fleets with adequate EWAR support in the form of a Bhaalgorn and smaller support ships, BC and logistics gangs with all the niceties (ganglinks, recons and fast tackle), and your classic RR fleets. Unfortunately their Call To Arms (CTAs) times don't typically coincide with us pirates, but hopefully in the future we can have more exchanges, such as the one that occured today.

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